DEVLOG 7!
TRICKFOOLERY! » Devlog
Devlog describing the work completed, in the game, and left out of the game (as of the final presentation last week):
- additional UI elements for the Jumbotron
- final animations for the charger enemy
Work completed but not in the game, and will be for Level-Up:
- new level design works! (pictures to be uploaded)
- final animations for the taunt enemy, and shockwave enemy
- attack scripts for the shockwave enemy
- additional music and sound effects!
Files
trickfoolery builds_2023_04_11.zip 277 MB
Apr 11, 2023
Get TRICKFOOLERY!
TRICKFOOLERY!
A fighting game where you can’t fight… but you CAN make your enemies do the dirty work for you!
Status | In development |
Author | snakeoverhead |
Genre | Action, Rhythm |
Tags | Difficult, dodge, Fast-Paced, Retro, Singleplayer |
More posts
- Beta Presentation Update (Devlog #6)Mar 22, 2023
- The ALPHA Devlog 😈 (5)Mar 02, 2023
- DEVLOG 4!Feb 19, 2023
- DEVLOG 3!Feb 11, 2023
- Dev Log 2 (Proof of Concept)Feb 04, 2023
- Devlog 1 🦀Jan 27, 2023
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